Witherbloom
Third-person Action RPG gameplay with survival 4 player co-ops for dungeon-crawler Pick 1 of 16 classes Overcome twisted aberrations and surreal environments Plunder divine realms for resources, allies, & answers Rebuild a shattered world… if you can survive. Main Responsibilities…
Project Adam
All concept art shown on this page was created by Vinz My Role: Technical Game Design Lead As one of three leads on the project, I managed a team of 4-8 technical designers for 16 months. Our project intentionally avoided…
Ghosts n’ Goblins x Dead Rising 4
Project: Dead Rising 4 / CAPCOM Heroes Engine: Forge, a proprietary engine at CAPCOM Vancouver Character: Arthur costume from Ghosts n’ Goblins series Goblin Target Practice A melee variation on Target Shooting archetype where five dangerous, evolved zombies must be hit…
Leading the Player Abilities team
Project: MythForce Engine: Unreal Editor 4 Feature: Player Abilities After unexpected attrition on the design team, I was quickly offered a chance to lead the Player Abilities team towards a critical milestone. This lightweight group made excellent progress in these two…
Action Verbs for the Ultimate Archer
Project: MythForce Engine: Unreal Editor 4 Character: Hawkins, the Ultimate Archer Teamplay Archetype for Hawkins Ranged Initiator and Escape Expert These three player abilities are the most impactful verbs for Hawkins’ portrayal Design Intentions Hawkins uses strong bow weapon attacks, as…
Bleak Inlet
Bleak Inlet is a cold and windy region of ruined coastal industry, including a frozen delta and the ring of wilderness around an inlet of icy ocean.






