Project Adam
All concept art shown on this page was created by Vinz My Role: Technical Game Design Lead As one of three leads on the project, I managed a team of 4-8 technical designers for 16 months. Our project intentionally avoided…
Leading the Player Abilities team
Project: MythForce Engine: Unreal Editor 4 Feature: Player Abilities After unexpected attrition on the design team, I was quickly offered a chance to lead the Player Abilities team towards a critical milestone. This lightweight group made excellent progress in these two…
Mentoring at Vancouver Film School
Role: Mentor for student’s final projects Engine: Unity and Unreal Editor 4 When: Once a week over ~4 month period, from 2016-2019 Let’s focus on F.R.O.G., which is a VFS student project made in Unity. It is one of many games to…



