A woman stands in a road between overgrowth buildings and a jungle, with unnatural swirling purple features creeping through every inch on both sides.
Leadership Showcase Working As Freelancer

Project Adam

A woman hides at the end of a long hallway as a zombie like creature on the other other side stares at her with glowing eyes. Khronmiere Entertainment logo and Project Adam logo displayed in bottom corners.

All concept art shown on this page was created by Vinz

My Role: Technical Game Design Lead

As one of three leads on the project, I managed a team of 4-8 technical designers for 16 months. Our project intentionally avoided relying on dedicated programmers, aside from the founder and an old colleague who joined for a few months, late in the project.
The Technical Design team created a fully-playable demo for publishers and integrated the work of all other disciplines.

My unique responsibilities as Technical Lead beyond supporting my direct reports included:

  • reviewing, approving, and merging more than 80% of pull requests
  • acting as the primary build guardian for our GitLab repository
  • providing teamwide technical support for ~15 contributors
  • interacting with other Leads to provide technical support

I am proud of the many achievements we realized in the creation of this demo, but unfortunately the studio was closed down in September 2026.

My experience as a teacher was important to help me lead our less experienced implementers, though I also worked with & learned from some extraordinarily senior designers & developers on Project Adam.

Gameplay capture from demo. In a foggy field, a woman, Nati, hides behind a structure while observing an shadowy figure.

This gameplay still from our demo showcases stealth and survival horror elements.

Additional responsibilities;

  • Led a small team in prototyping a new project
  • Oversaw technical documentation efforts
  • Collaborated with founder, Art Lead and Design Lead in creation of studio-wide processes for documentation standards

Here Rafael, the studio founder, narrates the gameplay as shown to our prospective publishing partners.