Relic

Modding support for Tuning Packs

Project:  Company of Heroes 3 Engine:    Essence, a proprietary engine at Relic Feature:   User Generated Content (UGC) Situation It was just over a month until Launch day, and I discovered our public editor was missing features. There was little production team…

Company of Heroes 3

Released: Spring 2023 From 2022 through 2023, I supported LiveOps features as a Technical Designer Limited Time Game Modes Playlists feature and data authoring Modding Tools, especially Tuning Packs Relic’s official Day 1 mod examples on Steam workshop Cosmetics and…

Ardennes Assault

Company of Heroes 2, standalone campaign DLC released Fall 2014 Page Link: Company of Heroes

Relic

In Spring 2022, I returned to Relic Entertainment (SEGA Europe) to work on Company of Heroes 3. I was hired as a LiveOps Designer: supporting that game as it moved towards PC and Console launch. While acting in this role,…

Posted on JD

Curriculum Vitae

Welcome to my portfolio. My name is James, but feel free to call me Jim. I am a level and narrative designer living in the Greater Vancouver Area of British Columbia, Canada. Before games I spent more than 6 years…

Posted on JD