Open World Design

Ghosts n’ Goblins x Dead Rising 4

Project:  Dead Rising 4 / CAPCOM Heroes Engine:    Forge, a proprietary engine at CAPCOM Vancouver Character:   Arthur costume from Ghosts n’ Goblins series Goblin Target Practice A variation on Shoot Targets archetype where five dangerous, evolved zombies must be hit once…

Ash Canyon

Project:  The Long Dark / Survival Mode Engine:    Unity 3D Timeline:    In Fall 2020 for the Hesitant Prospect update My Achievements as Open World Designer Tuned gear items and wildlife spawns to ask player new questions in survival gameplay Layered…

Bleak Inlet

Bleak Inlet is a cold and windy region of ruined coastal industry, including a frozen delta and the ring of wilderness around an inlet of icy ocean.