Leadership

Leading the Player Abilities team

Project:  MythForce Engine:    Unreal Editor 4 Feature:    Player Abilities After unexpected attrition on the design team, I was quickly offered a chance to lead the Player Abilities team towards a critical milestone. This lightweight group made excellent progress in these two…

Mentoring at Vancouver Film School

Role:     Mentor for student’s final projects Engine:    Unity and Unreal Editor 4 When:    Once a week over ~4 month period, from 2016-2019 Let’s focus on F.R.O.G., which is a VFS student project made in Unity. It is one of many games to…