Performed a specialized role in importing and integrating animation content into Unity[spacer]
Provided training for dialogue entry and scripting while working with Content Writer[spacer]
Improved studio-wide practices to achieve high quality in-game cinematics playing in open-world levels
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Playthrough of Episode 2 (Part 1/7+)
[spacer] Redux concludes with a new streamlined and highly cinematic story structure & a refined bear hunt with new bear spear gameplay.
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My tasks:[spacer]
Updating overall mission structure, side mission content, and objective presentation[spacer]
Incorporating feedback and design changes for the main mission, primarily before the bear hunt[spacer]
Adding a new Hunting Wolves side mission and standardizing side mission delivery scripts[spacer]
Item placement for missions, weapons, Achievement collectibles, and more[spacer]
Technical support for Animators and Environment Artists in triggering and setting the stage for cinematics
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