RPG Mechanics for Hero Progression
Identifying the Problem Space Mythforce launched into Early access with four characters, each having three active abilities. For each of these twelve abilities I designed three upgrades, then documented & completed approval stakeholder review processes on them. These intentionally varied…
Curriculum Vitae
Welcome to my portfolio. My name is James, but feel free to call me Jim. I am a level and narrative designer living in the Greater Vancouver Area of British Columbia, Canada. Before games I spent more than 6 years…