Hinterland
I started working at Hinterland Studio on March 26th, 2018, on The Long Dark.
My title is Mission Designer, and my responsibilities match those of a Level Designer as well as a Technical Narrative Designer at this studio.
My employment at Hinterland ended on January 15th, 2021. My final year of contributions are visible in the Episode 4 release 8 months later and all the releases in 2020.
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