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This project is a Dead Rising 4 DLC chapter set shortly after the events of the original campaign
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100% Speedrun on “Blackest Friday” difficulty with Commentary
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New responsibilities on this DLC
I owned the implementation for “Making a List” mission including Encounter Design for all combat moments in the Old Town section of Willamette.
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All UI, dialogue, enemy encounters, and objectives were scripted and maintained by me in rapid development cycle from October 2016 to March 2017.
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I owned the initial implementation of mission structure as well as the save/load and checkpoint design for the entire DLC campaign.
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My responsibilities included running review meetings for any sections I owned, as well as performance tasks related to reducing global prop counts.
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