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This DLC chapter begins shortly after the canonical ending for the original campaign
100% Speedrun on “Blackest Friday” difficulty with Commentary by EgotisticFoil58
I took on additional responsibilities for DLC
I owned the implementation for “Making a List” mission including Encounter Design for all combat moments in the Old Town section of Willamette.
All UI, dialogue, enemy encounters, and objectives were scripted and maintained by me in rapid development cycle from October 2016 to March 2017.
I owned the initial implementation of mission structure as well as the save/load and checkpoint design for the entire DLC campaign.
My responsibilities included running review meetings for any sections I owned, as well as performance tasks related to reducing global prop counts.