Project: Dead Rising 4 / CAPCOM Heroes
Engine: Forge, a proprietary engine at CAPCOM Vancouver
Character: Bass costume from original Mega Man series
Mega Man targets are hidden on top of, inside of, and in the fields near a barn. Frank quickly searches the area, using the Bass costumes’ melee and blaster attacks to destroy each target they find.
My Responsibilities
- Created a gameplay concept from IP guidelines
- Implemented all level design elements for this challenge
- Scripted all mission, objects, and UI elements
- Situated the encounter in Dead Rising 4‘s existing open world
- Delivered all new gameplay without programmer support