Relic
In Spring 2022, I returned to Relic Entertainment (SEGA Europe) to work on Company of Heroes 3.
I was hired as a LiveOps Designer: supporting that game as it moved towards PC and Console launch.
While acting in this role, I contributed to multiple teams as a Game Modes Designer, Gameplay Designer, Content Systems Designer, and Technical Designer.
Myself and 120 other co-workers lost our employment in Spring 2023, as the result of a mass termination event after the release of Company of Heroes 3.
Relic separated from SEGA Europe within the following year, and began operations as an independent game studio.
Earlier employment at Relic
Back in Spring and Summer 2014, I contributed to Company of Heroes 2: Ardennes Assault as the Brian Wood Memorial Intern.
My title was Associate Designer and I acted as a Game Modes Designer for that standalone DLC’s single player campaign—additionally scripting the first sandbox tutorial for Company of Heroes 2 multiplayer.





