{"id":1341,"date":"2024-02-29T15:57:02","date_gmt":"2024-02-29T23:57:02","guid":{"rendered":"https:\/\/dodgethis.com\/portfolio\/?p=1341"},"modified":"2024-08-15T08:10:12","modified_gmt":"2024-08-15T15:10:12","slug":"leading-the-player-abilities-team","status":"publish","type":"post","link":"https:\/\/dodgethis.com\/portfolio\/leading-the-player-abilities-team\/","title":{"rendered":"Leading the Player Abilities team"},"content":{"rendered":"<div class=\"su-divider su-divider-style-default\" style=\"margin:15px 0;border-width:3px;border-color:#999999\"><\/div>\n\n\n\n<blockquote class=\"is-style-plain wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<h2 class=\"wp-block-heading\">Project:\u2003\u2003MythForce <\/h2>\n\n\n\n<h2 class=\"wp-block-heading\">Engine: \u2002\u2003\u2002Unreal Editor 4<\/h2>\n\n\n\n<h2 class=\"wp-block-heading\">Feature: \u2002\u2003\u200aPlayer Abilities<\/h2>\n<\/blockquote>\n\n\n<div class=\"su-divider su-divider-style-default\" style=\"margin:15px 0;border-width:3px;border-color:#999999\"><\/div>\n\n\n\n<div style=\"height:40px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h5 class=\"wp-block-heading\">After unexpected attrition on the design team, I was quickly offered a chance to lead the Player Abilities team towards a critical milestone. This lightweight group made excellent progress in these two months. Our main focus was to crystalize Victoria&#8217;s abilities to better match her to the Tank archetype by<\/h5>\n\n\n<div class=\"su-spacer\" style=\"height:20px\"><\/div>\n\n\n\n<blockquote class=\"is-style-plain wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<ul class=\"wp-block-list\">\n<li class=\"\">Merging two existing prototypes into the <strong>Lion&#8217;s Roar<\/strong> Overcharge ability<\/li>\n<\/ul>\n\n\n<div class=\"su-spacer\" style=\"height:20px\"><\/div>\n\n\n\n<ul class=\"wp-block-list\">\n<li class=\"\">Designing and coding core aspects of dashing in the Traversal ability, <strong>Vanguard<\/strong><\/li>\n<\/ul>\n\n\n<div class=\"su-spacer\" style=\"height:20px\"><\/div>\n\n\n\n<ul class=\"wp-block-list\">\n<li class=\"\">Merging two existing prototypes into the <strong>Lion&#8217;s Roar<\/strong> Overcharge ability<\/li>\n<\/ul>\n<\/blockquote>\n\n\n\n<h2 class=\"wp-block-heading\">Shifting directions for the next content lock<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">September &#8217;21 Deliverables for Maggie, Rico, and Victoria<\/h3>\n\n\n\n<h5 class=\"wp-block-heading\">In July, our team is now tasked to final nine abilities, towards the immediate goal of shipping our three existing player characters.<\/h5>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"3852\" height=\"2160\" src=\"https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2021\/09\/BattleAxeRicoUlt.jpg\" alt=\"Alpha Gameplay, from Rico's perspective. His arm is held in the air, sword pointed foreward. The other hands beckons, challenging the acolytes in front of him to come closer.\" class=\"wp-image-741\" srcset=\"https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2021\/09\/BattleAxeRicoUlt.jpg 3852w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2021\/09\/BattleAxeRicoUlt-300x168.jpg 300w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2021\/09\/BattleAxeRicoUlt-768x431.jpg 768w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2021\/09\/BattleAxeRicoUlt-1024x574.jpg 1024w\" sizes=\"auto, (max-width: 3852px) 100vw, 3852px\" \/><\/figure>\n\n\n\n<h5 class=\"wp-block-heading\">However, three of those characters&#8217; existing abilities seemed unlikely to succeed. Either not expected to reach quality targets or don&#8217;t fit into future visions for MythForce gameplay. We held a one week Strike Team to remedy this issue. Our team&#8217;s newest hire, a Combat Design specialist, created the high level plan and set clear paths towards our goals.<\/h5>\n\n\n\n<h5 class=\"wp-block-heading\">With two additional engineers involved, we accomplished a quick turnaround. Our team also brought these and the nine other abilities to shippable state with respect to gameplay and UI.<\/h5>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<ul class=\"wp-block-list\">\n<li class=\"\">A novel <strong>Deadly Thrust<\/strong> to replace Rico&#8217;s Combat Ability Riposte (as <em>seen above<\/em>)\n<ul class=\"wp-block-list\">\n<li class=\"\">The active counter ability was failing to be used effectively, due to poor enemy telegraphing<\/li>\n\n\n\n<li class=\"\">The new active forward jump attack used similar logic to provide <span style=\"text-decoration: underline;\">conditional<\/span> invulnerability<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n<div class=\"su-spacer\" style=\"height:20px\"><\/div>\n\n\n\n<ul class=\"wp-block-list\">\n<li class=\"\">Converting Maggie&#8217;s <strong>Barrier<\/strong> into an Overcharge ability \n<ul class=\"wp-block-list\">\n<li class=\"\">New and improved version buffs the entire team while slowing enemies<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n<div class=\"su-spacer\" style=\"height:20px\"><\/div>\n\n\n\n<ul class=\"wp-block-list\">\n<li class=\"\">Replacing Maggie&#8217;s powerful Rewind with the Utility Ability <strong>Teleport<\/strong> \n<ul class=\"wp-block-list\">\n<li class=\"\">Too many edge cases introduced by moving her back in time to heal and get out of danger<\/li>\n\n\n\n<li class=\"\">New Blink-like ability took reference from Dishonored gameplay<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/blockquote>\n\n\n\n<h5 class=\"wp-block-heading\">We iterated on Player Abilities, adjusted scope, and completed 30+ variants in 8 months. I personally handled all incidental requests and implementations for their SFX, VFX, functional tests, and the player-facing loadout menus required to make these variants playable.<\/h5>\n\n\n\n<h5 class=\"wp-block-heading\">During functional changes to these abilities, I guided implementation through daily conversations with our junior programmer. Our pod would meet regularly in an optional drop-in voice chat during the afternoon. There I assisted with high level guidance and we worked out the details for each of the ability animations and variants. Additionally, I provided mentorship and networking support for the programmer on his career journey to become a Technical Game Designer on Apex Legends.<\/h5>\n","protected":false},"excerpt":{"rendered":"<p>Project:\u2003\u2003MythForce Engine: \u2002\u2003\u2002Unreal Editor 4 Feature: \u2002\u2003\u200aPlayer Abilities After unexpected attrition on the design team, I was quickly offered a chance to lead the Player Abilities team towards a critical milestone. This lightweight group made excellent progress in these two&#8230;<\/p>\n","protected":false},"author":1,"featured_media":808,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"nf_dc_page":"","footnotes":""},"categories":[32,40],"tags":[30,33,20,34,28],"class_list":["post-1341","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-leadership","category-showcase","tag-beamdog","tag-hawkins","tag-multiplayer","tag-abilities","tag-unreal-editor"],"_links":{"self":[{"href":"https:\/\/dodgethis.com\/portfolio\/wp-json\/wp\/v2\/posts\/1341","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dodgethis.com\/portfolio\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dodgethis.com\/portfolio\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dodgethis.com\/portfolio\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/dodgethis.com\/portfolio\/wp-json\/wp\/v2\/comments?post=1341"}],"version-history":[{"count":2,"href":"https:\/\/dodgethis.com\/portfolio\/wp-json\/wp\/v2\/posts\/1341\/revisions"}],"predecessor-version":[{"id":1765,"href":"https:\/\/dodgethis.com\/portfolio\/wp-json\/wp\/v2\/posts\/1341\/revisions\/1765"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/dodgethis.com\/portfolio\/wp-json\/wp\/v2\/media\/808"}],"wp:attachment":[{"href":"https:\/\/dodgethis.com\/portfolio\/wp-json\/wp\/v2\/media?parent=1341"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dodgethis.com\/portfolio\/wp-json\/wp\/v2\/categories?post=1341"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dodgethis.com\/portfolio\/wp-json\/wp\/v2\/tags?post=1341"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}