{"id":440,"date":"2020-04-02T13:31:04","date_gmt":"2020-04-02T20:31:04","guid":{"rendered":"http:\/\/www.dodgethis.com\/portfolio\/?page_id=440"},"modified":"2025-01-11T11:36:06","modified_gmt":"2025-01-11T19:36:06","slug":"survival-bleak-inlet","status":"publish","type":"page","link":"https:\/\/dodgethis.com\/portfolio\/survival-bleak-inlet\/","title":{"rendered":"<i>The Long Dark: Survival Mode<\/i>"},"content":{"rendered":"\n<h2 class=\"wp-block-heading\">My Achievements as Open World Designer<\/h2>\n\n\n\n<div style=\"height:10px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<h3 class=\"wp-block-heading\">Delivered high quality Survival regions in quick cadence for open development project with &gt;8.5 million players<\/h3>\n\n\n\n<h3 class=\"wp-block-heading\">Pitched novel puzzle design to fit within Survival gameplay constraints, then realized it through scripting and level design<\/h3>\n\n\n\n<h3 class=\"wp-block-heading\">Assisted on a variety of other content including Hallowe&#8217;en event and Polaroid collectables<\/h3>\n<\/blockquote>\n\n\n\n<div style=\"height:40px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><a href=\"https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2025\/01\/image.png\"><img loading=\"lazy\" decoding=\"async\" width=\"766\" height=\"406\" src=\"https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2025\/01\/image.png\" alt=\"\" class=\"wp-image-2103\" srcset=\"https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2025\/01\/image.png 766w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2025\/01\/image-300x159.png 300w\" sizes=\"auto, (max-width: 766px) 100vw, 766px\" \/><\/a><figcaption class=\"wp-element-caption\">This image links to live website authored by <a href=\"https:\/\/github.com\/Elektronixx\" data-type=\"link\" data-id=\"https:\/\/github.com\/Elektronixx\">Elektronixx<\/a><\/figcaption><\/figure>\n<\/div>\n\n\n<h2 class=\"wp-block-heading\">My Contributions to Levels<\/h2>\n\n\n\n<div style=\"height:10px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n<h4>FEATURED<\/h4>\n<h3>\n\n<div class=\"su-posts su-posts-teaser-loop \">\n\n\t\t\t\t\t\t\n\t\t\t\n\t\t\t<div id=\"su-post-1145\" class=\"su-post \">\n\t\t\t\t\t\t\t\t\t<a class=\"su-post-thumbnail\" href=\"https:\/\/dodgethis.com\/portfolio\/bleak-inlet\/\"><a href=\"https:\/\/dodgethis.com\/portfolio\/bleak-inlet\/\"><img loading=\"lazy\" decoding=\"async\" width=\"1375\" height=\"873\" src=\"https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/02\/canary_mixed.png\" class=\"attachment-post-thumbnail size-post-thumbnail wp-post-image\" alt=\"Concept Art of the Cannery including a boat and stilted buildings over a frozen ocean. Wolves walk near a collection of wood detritus on the ice.\" srcset=\"https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/02\/canary_mixed.png 1375w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/02\/canary_mixed-300x190.png 300w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/02\/canary_mixed-1024x650.png 1024w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/02\/canary_mixed-768x488.png 768w\" sizes=\"auto, (max-width: 1375px) 100vw, 1375px\" \/><\/a><\/a>\n\t\t\t\t\t\t\t\t<h2 class=\"su-post-title\"><a href=\"https:\/\/dodgethis.com\/portfolio\/bleak-inlet\/\">Bleak Inlet<\/a><\/h2>\n\t\t\t<\/div>\n\n\t\t\t\t\t\n\t\t\t\n\t\t\t<div id=\"su-post-2076\" class=\"su-post \">\n\t\t\t\t\t\t\t\t\t<a class=\"su-post-thumbnail\" href=\"https:\/\/dodgethis.com\/portfolio\/ash-canyon\/\"><a href=\"https:\/\/dodgethis.com\/portfolio\/ash-canyon\/\"><img loading=\"lazy\" decoding=\"async\" width=\"2557\" height=\"1404\" src=\"https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/image-1.png\" class=\"attachment-post-thumbnail size-post-thumbnail wp-post-image\" alt=\"A picture of Ash Canyon from the Hesistant Prospect release announcement.\" srcset=\"https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/image-1.png 2557w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/image-1-300x165.png 300w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/image-1-1024x562.png 1024w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/image-1-768x422.png 768w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/image-1-1536x843.png 1536w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/image-1-2048x1125.png 2048w\" sizes=\"auto, (max-width: 2557px) 100vw, 2557px\" \/><\/a><\/a>\n\t\t\t\t\t\t\t\t<h2 class=\"su-post-title\"><a href=\"https:\/\/dodgethis.com\/portfolio\/ash-canyon\/\">Ash Canyon<\/a><\/h2>\n\t\t\t<\/div>\n\n\t\t\t\n<\/div>\n<\/h3>\n\n\n\n<div style=\"height:37px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h4 class=\"wp-block-heading\">SUMMARIZED<\/h4>\n\n\n\n<div style=\"height:40px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n<div class=\"su-accordion su-u-trim\"><div class=\"su-spoiler su-spoiler-style-fancy su-spoiler-icon-arrow su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Hushed River Valley<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p class=\"\">\n<figure class=\"wp-embed-aspect-16-9 wp-has-aspect-ratio wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube\">\n<div class=\"wp-block-embed__wrapper\">\n<div class=\"responsive-embed widescreen\"><iframe loading=\"lazy\" title=\"The Long Dark - How To Get To Hushed River Valley And A Tour\" width=\"1000\" height=\"563\" src=\"https:\/\/www.youtube.com\/embed\/Vu5jThxLZOo?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/div>\n<\/div>\n<\/figure>\n<p>Placement and tuning of polaroid-gated vistas in later update.<\/p>\n<\/div><\/div>\n<div class=\"su-spoiler su-spoiler-style-fancy su-spoiler-icon-arrow\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Blackrock<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<figure class=\"wp-block-image alignfull size-large nfd-wb-animate nfd-wb-zoom-in-short\"><a href=\"https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/image.png\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"498\" src=\"https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/image-1024x498.png\" alt=\"A aerial picture from Blackrock region\" class=\"wp-image-1881\" srcset=\"https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/image-1024x498.png 1024w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/image-300x146.png 300w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/image-768x373.png 768w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/image-1536x747.png 1536w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/image-2048x996.png 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/figure>\n<p class=\"\">I designed many elements of the courtyard, rooftop, and interiors of penitentiary setpiece location.<\/p>\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"6791\" height=\"2480\" src=\"https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/Blackrock-Art-Prototyping-Priorities.png\" alt=\"A level diagram of prison grounds with insets for prison cells, cell blocks, and other description. Areas are ranked based on risk for changes in design.\" class=\"wp-image-1963\" srcset=\"https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/Blackrock-Art-Prototyping-Priorities.png 6791w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/Blackrock-Art-Prototyping-Priorities-300x110.png 300w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/Blackrock-Art-Prototyping-Priorities-1024x374.png 1024w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/Blackrock-Art-Prototyping-Priorities-768x280.png 768w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/Blackrock-Art-Prototyping-Priorities-1536x561.png 1536w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/Blackrock-Art-Prototyping-Priorities-2048x748.png 2048w\" sizes=\"auto, (max-width: 6791px) 100vw, 6791px\" \/><\/figure>\n<p class=\"\">Visual documentation: my early layout overview for penitentiary grounds<\/p>\n<\/div><\/div>\n<div class=\"su-spoiler su-spoiler-style-fancy su-spoiler-icon-arrow su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Broken Railroad*<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<figure class=\"wp-embed-aspect-16-9 wp-has-aspect-ratio wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube\">\n<div class=\"wp-block-embed__wrapper\">\n<div class=\"responsive-embed widescreen\"><iframe loading=\"lazy\" title=\"THE LONG DARK: Full map of Episode 2 Broken Railroad region - Wintermute\" width=\"1000\" height=\"563\" src=\"https:\/\/www.youtube.com\/embed\/nhCnNvbbCTo?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/div>\n<\/div>\n<\/figure>\n<p class=\"\">Overhauled main paths through region while adding Episode 2 Redux&#8217;s cinematic encounters with bear.<\/p>\n<\/div><\/div>\n<div class=\"su-spoiler su-spoiler-style-fancy su-spoiler-icon-arrow su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Forlorn Muskeg*<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<figure class=\"wp-block-image alignwide size-large nfd-wb-animate nfd-wb-zoom-in-short\"><a href=\"https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/old-bear-the-long-dark-2654332796.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/old-bear-the-long-dark-2654332796-1024x576.jpg\" alt=\"Gameplay capture from The Long Dark with bear in distance under a tower. Player character is holding a spear in first person.\" class=\"wp-image-1966\" srcset=\"https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/old-bear-the-long-dark-2654332796-1024x576.jpg 1024w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/old-bear-the-long-dark-2654332796-300x169.jpg 300w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/old-bear-the-long-dark-2654332796-768x432.jpg 768w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/old-bear-the-long-dark-2654332796-1536x864.jpg 1536w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/old-bear-the-long-dark-2654332796-2048x1152.jpg 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/figure>\n<p class=\"\">Placed 3 interactive towers. Iterated on combat areas for Episode 2 Redux&#8217;s gameplay encounters with bear.<\/p>\n<\/div><\/div>\n<div class=\"su-spoiler su-spoiler-style-fancy su-spoiler-icon-arrow su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Pleasant Valley*<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p class=\"\">\n<figure class=\"wp-embed-aspect-16-9 wp-has-aspect-ratio wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube\">\n<div class=\"wp-block-embed__wrapper\">\n<div class=\"responsive-embed widescreen\"><iframe loading=\"lazy\" title=\"THE LONG DARK: Full map of Episode 3 Pleasant Valley region - Wintermute\" width=\"1000\" height=\"563\" src=\"https:\/\/www.youtube.com\/embed\/_a94HeU1MCU?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/div>\n<\/div>\n<\/figure>\n<p>Redesigned large areas to add crashed airliner, Thomson&#8217;s Crossing town, and Molly&#8217;s house in Episode 3.<\/p>\n<\/div><\/div>\n<div class=\"su-spoiler su-spoiler-style-fancy su-spoiler-icon-arrow su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Polaroid-gated Vistas feature<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<figure class=\"wp-block-image size-full\"><a href=\"https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/Ico_GearItem_PostCard_RV_Pensive.webp\"><img loading=\"lazy\" decoding=\"async\" width=\"512\" height=\"512\" src=\"https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/Ico_GearItem_PostCard_RV_Pensive.webp\" alt=\"In-game Polaroid of vista in Pensive Valley\" class=\"wp-image-2067\" srcset=\"https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/Ico_GearItem_PostCard_RV_Pensive.webp 512w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/Ico_GearItem_PostCard_RV_Pensive-300x300.webp 300w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/Ico_GearItem_PostCard_RV_Pensive-150x150.webp 150w\" sizes=\"auto, (max-width: 512px) 100vw, 512px\" \/><\/a><\/figure>\n<p class=\"\">Placed 14 collectibles. Setup 14 trigger volumes to allow expedient charcoal mapping of certain areas.<br \/>Identified and solved presentation issues for user interface elements for HUD objectives and Map screens.<\/p>\n<\/div><\/div><\/div>\n\n\n\n<div style=\"height:10px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<details class=\"wp-block-details alignfull has-medium-font-size is-layout-flow wp-block-details-is-layout-flow\"><summary>Sample documentation: my user flow description for the discovery-driven rewards system using Polaroids<\/summary>\n<div data-wp-interactive=\"core\/file\" class=\"wp-block-file alignwide\"><object data-wp-bind--hidden=\"!state.hasPdfPreview\" hidden class=\"wp-block-file__embed\" data=\"https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/Polaroid-Gated-Vistas-User-Flow.pdf\" type=\"application\/pdf\" style=\"width:100%;height:600px\" aria-label=\"Embed of Polaroid-Gated Vistas User Flow.\"><\/object><a id=\"wp-block-file--media-f2525322-cff0-477d-87ab-62a869ea13fa\" href=\"https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/Polaroid-Gated-Vistas-User-Flow.pdf\">Polaroid-Gated Vistas User Flow<\/a><a href=\"https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/12\/Polaroid-Gated-Vistas-User-Flow.pdf\" class=\"wp-block-file__button wp-element-button\" download aria-describedby=\"wp-block-file--media-f2525322-cff0-477d-87ab-62a869ea13fa\">Download<\/a><\/div>\n\n\n\n<div style=\"height:10px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n<\/details>\n\n\n\n<div style=\"height:100px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h5 class=\"wp-block-heading\">*follow next link for detailed discussion of level design contributions as part of Story Mode<\/h5>\n\n\n\n<div style=\"height:20px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<div class=\"wp-block-media-text alignfull has-media-on-the-right is-stacked-on-mobile is-vertically-aligned-center is-image-fill-element has-very-light-gray-color has-very-dark-gray-background-color has-text-color has-background has-link-color has-medium-font-size wp-elements-9a85ee5f6bae3fcb277f412078910528\" style=\"grid-template-columns:auto 40%\"><div class=\"wp-block-media-text__content\">\n<div class=\"wp-block-group\" style=\"padding-top:2em;padding-right:2em;padding-bottom:2em;padding-left:2em\"><div class=\"wp-block-group__inner-container is-layout-flow wp-block-group-is-layout-flow\">\n<p style=\"font-size:36px;line-height:1.2\" class=\"\"><strong><a href=\"https:\/\/dodgethis.com\/portfolio\/the-long-dark\/#story-mode\" data-type=\"page\" data-id=\"530\"><mark style=\"background-color:rgba(0, 0, 0, 0)\" class=\"has-inline-color has-very-light-gray-color\">Click here to read more about level design on <em>The Long Dark<\/em>!<\/mark><\/a><\/strong><\/p>\n<\/div><\/div>\n<\/div><figure class=\"wp-block-media-text__media\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"639\" src=\"https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/03\/credits-1024x639.png\" alt=\"Will Mackenzie close up from The Long Dark's Story Mode intro credits. My name is one of the ones listed in this capture.\" class=\"wp-image-1713 size-large\" style=\"object-position:50% 50%\" srcset=\"https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/03\/credits-1024x639.png 1024w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/03\/credits-300x187.png 300w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/03\/credits-768x479.png 768w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/03\/credits-1536x959.png 1536w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/03\/credits-2048x1278.png 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/div>\n","protected":false},"excerpt":{"rendered":"<p>My Achievements as Open World Designer Delivered high quality Survival regions in quick cadence for open development project with &gt;8.5 million players Pitched novel puzzle design to fit within Survival gameplay constraints, then realized it through scripting and level design&#8230;<\/p>\n","protected":false},"author":1,"featured_media":360,"parent":0,"menu_order":3,"comment_status":"closed","ping_status":"closed","template":"","meta":{"nf_dc_page":"","footnotes":""},"class_list":["post-440","page","type-page","status-publish","has-post-thumbnail","hentry"],"_links":{"self":[{"href":"https:\/\/dodgethis.com\/portfolio\/wp-json\/wp\/v2\/pages\/440","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dodgethis.com\/portfolio\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/dodgethis.com\/portfolio\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/dodgethis.com\/portfolio\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/dodgethis.com\/portfolio\/wp-json\/wp\/v2\/comments?post=440"}],"version-history":[{"count":26,"href":"https:\/\/dodgethis.com\/portfolio\/wp-json\/wp\/v2\/pages\/440\/revisions"}],"predecessor-version":[{"id":2107,"href":"https:\/\/dodgethis.com\/portfolio\/wp-json\/wp\/v2\/pages\/440\/revisions\/2107"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/dodgethis.com\/portfolio\/wp-json\/wp\/v2\/media\/360"}],"wp:attachment":[{"href":"https:\/\/dodgethis.com\/portfolio\/wp-json\/wp\/v2\/media?parent=440"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}