{"id":373,"date":"2020-04-02T12:38:42","date_gmt":"2020-04-02T19:38:42","guid":{"rendered":"http:\/\/www.dodgethis.com\/portfolio\/?page_id=373"},"modified":"2024-12-20T22:06:31","modified_gmt":"2024-12-21T06:06:31","slug":"episode-3","status":"publish","type":"page","link":"https:\/\/dodgethis.com\/portfolio\/the-long-dark\/episode-3\/","title":{"rendered":"Crossroads Elegy"},"content":{"rendered":"\n<h2 class=\"wp-block-heading\">My Achievements<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Received an early work-in-progress Episode and brought it to alpha over five months of iteration time<\/h3>\n\n\n\n<h3 class=\"wp-block-heading\">I adapted Redux dialogue and cinematic scripting pipelines to Unity&#8217;s new Timeline tech<\/h3>\n\n\n\n<h3 class=\"wp-block-heading\">Created initial prototype for Astrid&#8217;s diagnosis feature using existing containers gameplay and scripts<\/h3>\n\n\n\n<figure class=\"wp-embed-aspect-16-9 wp-has-aspect-ratio wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube\"><div class=\"wp-block-embed__wrapper\">\n<div class=\"responsive-embed widescreen\"><iframe loading=\"lazy\" title=\"FULL PLAYTHROUGH CHAPTER 3 [The Long Dark] (No Commentary) +ENDING\" width=\"1000\" height=\"563\" src=\"https:\/\/www.youtube.com\/embed\/zsTbh06yiWo?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/div>\n<\/div><\/figure>\n\n\n\n<h4 class=\"wp-block-heading\">We now join Astrid to pickup her story, on a parallel timeline to Will&#8217;s actions from the first two episodes.<\/h4>\n\n\n\n<h2 class=\"wp-block-heading\">My tasks<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Provided peer feedback on narrative and mission structure while finishing Redux<\/h3>\n\n\n\n<h3 class=\"wp-block-heading\">Ownership of all main mission content after Molly&#8217;s Barn for the first playable build<\/h3>\n\n\n\n<h3 class=\"wp-block-heading\">Pitching and implementation of initial prototypes for all side content in this episode<\/h3>\n\n\n\n<h3 class=\"wp-block-heading\">Item placement for missions, collectibles, and setting the stage for cinematic scenes<\/h3>\n\n\n\n<h4 class=\"wp-block-heading\">My pitch for AI Design: a design graphic created during Episode 3<\/h4>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter\"><a href=\"https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2020\/04\/Proposal_-Grey-Wolves-Pathing-Behaviours.png\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"717\" src=\"https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2020\/04\/Proposal_-Grey-Wolves-Pathing-Behaviours-1024x717.png\" alt=\"Title 1: Survival Grey Wolves Behavious. Title 2: Story Grey Wolves Behaviours. Several diagrams describe one pitch for the way the Grey Wolves enemy AI might act.\" class=\"wp-image-894\" srcset=\"https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2020\/04\/Proposal_-Grey-Wolves-Pathing-Behaviours-1024x717.png 1024w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2020\/04\/Proposal_-Grey-Wolves-Pathing-Behaviours-300x210.png 300w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2020\/04\/Proposal_-Grey-Wolves-Pathing-Behaviours-768x538.png 768w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption class=\"wp-element-caption\">The mechanics for Grey Wolves behaviours were not implemented as described in this graphic.<\/figcaption><\/figure>\n<\/div>\n\n\n<div class=\"wp-block-media-text alignfull has-media-on-the-right is-stacked-on-mobile is-vertically-aligned-center is-image-fill-element has-very-light-gray-color has-very-dark-gray-background-color has-text-color has-background has-link-color has-medium-font-size wp-elements-9a85ee5f6bae3fcb277f412078910528\" style=\"grid-template-columns:auto 40%\"><div class=\"wp-block-media-text__content\">\n<div class=\"wp-block-group\" style=\"padding-top:2em;padding-right:2em;padding-bottom:2em;padding-left:2em\"><div class=\"wp-block-group__inner-container is-layout-flow wp-block-group-is-layout-flow\">\n<p style=\"font-size:36px;line-height:1.2\" class=\"\"><strong><a href=\"https:\/\/dodgethis.com\/portfolio\/the-long-dark\/#story-mode\" data-type=\"page\" data-id=\"530\"><mark style=\"background-color:rgba(0, 0, 0, 0)\" class=\"has-inline-color has-very-light-gray-color\">Click here to read more about level design on <em>The Long Dark<\/em>!<\/mark><\/a><\/strong><\/p>\n<\/div><\/div>\n<\/div><figure class=\"wp-block-media-text__media\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"639\" src=\"https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/03\/credits-1024x639.png\" alt=\"Will Mackenzie close up from The Long Dark's Story Mode intro credits. My name is one of the ones listed in this capture.\" class=\"wp-image-1713 size-large\" style=\"object-position:50% 50%\" srcset=\"https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/03\/credits-1024x639.png 1024w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/03\/credits-300x187.png 300w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/03\/credits-768x479.png 768w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/03\/credits-1536x959.png 1536w, https:\/\/dodgethis.com\/portfolio\/wp-content\/uploads\/2024\/03\/credits-2048x1278.png 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/div>\n","protected":false},"excerpt":{"rendered":"<p>My Achievements Received an early work-in-progress Episode and brought it to alpha over five months of iteration time I adapted Redux dialogue and cinematic scripting pipelines to Unity&#8217;s new Timeline tech Created initial prototype for Astrid&#8217;s diagnosis feature using existing&#8230;<\/p>\n","protected":false},"author":1,"featured_media":468,"parent":362,"menu_order":2,"comment_status":"closed","ping_status":"closed","template":"","meta":{"nf_dc_page":"","footnotes":""},"class_list":["post-373","page","type-page","status-publish","has-post-thumbnail","hentry"],"_links":{"self":[{"href":"https:\/\/dodgethis.com\/portfolio\/wp-json\/wp\/v2\/pages\/373","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dodgethis.com\/portfolio\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/dodgethis.com\/portfolio\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/dodgethis.com\/portfolio\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/dodgethis.com\/portfolio\/wp-json\/wp\/v2\/comments?post=373"}],"version-history":[{"count":16,"href":"https:\/\/dodgethis.com\/portfolio\/wp-json\/wp\/v2\/pages\/373\/revisions"}],"predecessor-version":[{"id":2042,"href":"https:\/\/dodgethis.com\/portfolio\/wp-json\/wp\/v2\/pages\/373\/revisions\/2042"}],"up":[{"embeddable":true,"href":"https:\/\/dodgethis.com\/portfolio\/wp-json\/wp\/v2\/pages\/362"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/dodgethis.com\/portfolio\/wp-json\/wp\/v2\/media\/468"}],"wp:attachment":[{"href":"https:\/\/dodgethis.com\/portfolio\/wp-json\/wp\/v2\/media?parent=373"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}